I’m trying to merge multiple subtools that have the same number of subdivisions into one, and no matter what I do, zbrush deletes all subdivision levels.
This wouldn’t be an issue if I could reconstruct subdivs, but when I try to it fails 100% of the time.
I’ve tried using Geometry->Insert Mesh after cloning my subtool, but that doesn’t work with a model that has subdivisions.
I have tried merging with the subtool master plugin, but still same results, no subdivisions are retained.
This is problematic as I’m trying to set up a character for udims and unwrapping and grouping parts together. Figured that would make things easier, but I’m at a loss as to what’s happening and why things aren’t working.
EDIT:
I managed to get two subtools to merge while retaining subdivision levels. Is this limited by power of the PC, or the number of polygons being merged? Why does it work some times but not others? What can I do to ensure this works 100% of the time?