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Mei : Stylized 3d character

Hi everyone! This is Mei, a stylized real-time character I created in Igor Catto’s course at ICSart.
This is an original character design, which was super fun to make. For this model, I used Zbrush, for high poly modeling, Maya for retopology, UV and Rig, Substance painter and photoshop for texturing, and marmoset 4 for rendering.
I hope you like it smiley

For more details, check it on Artstation : https://www.artstation.com/artwork/Dvk860

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