Hello fellow ZBrushers.I have a picture of a vase from which I want to make my own material using matcap. Could anyone give me a basic step by step guide for using matcap.
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How to setup the reference image for capturing the material?
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How to use the matcap tool. Some tips and tricks on how to capture specular,opacity and diffuse attributes from a reference picture.
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What are the default matcap materials? How can they be useful?
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How to use materials made in ZBrush in other 3d applications?
I have tried looking for some tutorials or online discussions on matcap, but could not follow much of it. Would really appreciate it if someone could help me with this. Thanks.