I am New at zbrush would like to learn how to sculpt objects for the game of Rust I need to learn all the steps for beginning to end any and all help will be greatly appreciated.
Hello @Firnen ,
Creating assets for a game is a very broad subject that involves multiple disciplines–modeling, UV unwrapping, texture painting and creation, rigging for animation. I would advise studying the subject in a general sense to figure out which one of those subjects you’re interested in. Resources devoted to whatever game you’re interested in are going to be the best place to find out how to import a model into that engine, and what form the model needs to be in.
As far as learning ZBrush, I recommend starting here:
http://docs.pixologic.com/getting-started/
Learning to create skins for Rust sounds like a fun project! Since you’re new to ZBrush, I’d recommend starting with some beginner tutorials on sculpting objects. YouTube has tons of great resources for that.