Hello everyone,
I always been a fan of the Zelda franchise, and playing Breath of the Wild inspired me to make my own take on Link, one of my favorite characters ever. I started this project a long time ago and moved it to the unfinished projects limbo so recently I decided to finish it.
Sculpted in Zbrush, textured in Subtance painter and rendered in Marmoset Toolbag 4, it has around 102k tris and the hair planes were all placed manually. The topology is game ready
6 Likes
my link is more like jumps of cliffs and punches chickens, but this links looks way better good job!
1 Like
Nicely done Raphael
Jaime
1 Like
Thank you very much!
Thanks Jaime! Im glad you liked it!
looks great for a realistc version of link.
i rather have this cgi version that real actors for a live zelda movie or tv show, better yet just a fully realistic cgi.
It’s good that you decided to finish this - really slick work!!
!!!