Guys, I need some advice. I seriously intend to give LIghtwave a closer look, but with the little time I have right now I want to be sure it’s worth spending time on it.
so - any of you who do use lightwave 10 , what’s the verdict compared to other packages like 3dsMax, Maya and Modo? In particular how good is it at poly modeling , rendering, how well does it communicate with Zbrush ( obj export/import) and how easy to use in general?
Regarding the interface and ease of use I should probably tell you which others I like and don’t like.
3dsMax: I don’t like the interface, but I’m simply very used to it since I learned 3d with max and it was always my main app. I do find it more straight forward than Maya in regard to poly modeling UV mapping and rendering.
Maya: Like it even less, but also wasn’t forced to use it too often, so in general my knowledge is only basic. don’t find it attractive enough though to get deeper into it, if I am not forced to.
Modo: Would be interested, but the the interface stands in the way. don’t find it very intuitive at all.
3dcoat: Very interested but the interface seems simply messy and inconsistent to me. Would deal with it if I had more time.
Zbrush: Oddly, at the beginning I was a little annoyed by it’s totally different interface approach, but got into it much quicker than I had expected and meanwhile actually really like navigating my way through Zbrush. It might not give a rats ass about 3d app interface standard and to some that is probably a bad thing, but it has its very own ‘personality’ which becomes very likeable and even comfortable once you get to know it better.
Silo: pure pleasure in regard to interface/interaction. very straight forward, slim, elegant, lighthearted and I do all my low poly modeling there.
Maya and Max are a bad joke in terms of poly modeling compared to Silo.
Now please guys, tell me your very personal impressions about working with Lightwave
thanks in advance
J.