ZBrushCentral

Kevin the martian mechanic

…I picture him in overalls with a name badge that reads “KEVIN”

[attach=54974]kev_montage-front_jpg.jpg[/attach]

Attachments

kev_montage-front_jpg.jpg

kev_montage-back_jpg.jpg

Looks great. Let’s see the plasma scorched overalls! “Now…here’s yer problem” :slight_smile:

i love this model. i was just wondering what did you render this in?

Greased hands clothing , face grease smudges and maybe a little neck tatoo revealed could work.You probally have considered everything already tho.
Any pointers on your eye ball techniques?They look like some of the best Ive seen !
cal:+1:

great work this alien face remind me a scary movie…:eek: :eek: :eek:

Heh heh … he’s cool! Love those eyes … just the right degree of psychotic. :+1:

Thanks for the replies guys.

I’m rendering with Mental ray, but not all in the one shader, I find it easier to control if I break it up into passes and comp in Shake

3 main render passes. Colour, Occlusion, and detail spec

passes.jpg

Thanks calum5ZB, there’s nothing special about the eye setup, I played around with different lens shapes to create a more interesting surface for the spec lights to dance across, they were also rendered seperately to the head as I used 2 extra area lights for the nice “wet” highlights.

eye_geo.jpg

Absolutely wonderful…I love him! Doesn’t he work for the Parramatta council? Oh wait… he looks overworked…my mistake! However ‘Kevin’ is the perfect name!:+1:

Incredible rendering and lighting too, a dark art I’m a long way from understanding! Is there a ‘Rendering for Dummies’ book available? How about ‘Rendering for complete f***wits’???:smiley:

Congrats Doco, only an Aussie could produce work this good!:laughing:

Cheers mate, I wonder how many aussies are on here?

I dont do much lighting and rendering, but, a nice shader and lighting does really help a model look its best, so thought it was worth learning Mental Ray for this guy.