I did my texture,displacement and normal maps. I duplicated my 1st sub tool and reduce it to the lowest sub-d. After that i take adapt off and z remesher. I also delete the uv map. After the z remesher my object or 1st sub tool turn whatever material by default or white. Is there way to keep the polypaint on after z remesher. I don’t know what Im doing wrong?
Thanks,
Cherubingsoul