ZBrushCentral

Jinx (Arcane)


This is my realistic version of Jinx. I’ve remade it from realtime version that I did previously. For base displacement I have used TexturingXYZ, sculpted in Zbrush, rendered in Maya with Arnold and XGEN hairs.

Finally I’m not happy with the result, I remade this model few times for different tasks and now I want to make pause. However, I definitely know how I want to make full new one model with some special features that I want to do, but after some break). Maybe after second season of Arcane :fire:

So now it’s time to continue bunch of unfinished projects or start something new​:grinning_face_with_smiling_eyes:

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