I am trying to import an .OBJ file with texturing generated by Meshroom 2019.2 into ZBrush 2020.1.3 while keeping colors., but the coloring / texture won’t show up automatically.
The .OBJ I’m trying to import is a huge photogrammetry reconstruction (282MB) with 17 texture .PNG and one .MTL file.
I can’t find instructions to apply the many texture files accompanying the huge landscape .OBJ file once imported into ZBrush.
How can I either
- manually import the 17 .PNG texture files accompanying the OBJ to display the landscape colors, or
- use Meshlab as an intermediate step to convert the original OBJ file and accompanying texture files to a single .OBJ (or any other format contaning the color information).
- use any other pipeline
Skanect Pro, another software for scanning outputs single OBJ files with integrated colors that play very well with the ZBrush Tool / import OBJ function. Also, Meshlab and Meshmixer both display the .OBJ with colors properly.
I am sure there is an easy way around this problem, such as a plugin, or a simple file conversion to do in Meshlab in order to render it compatible with ZBrush.
Your expert help would be appreciated.