ZBrushCentral

Imp creature

Hi all,

I started creating this Imp head some time ago and now I´m getting close to the last stages of it working on the shader/illumination and textures. It´s based on the composite effects imp mask.

I wanted to use a gloomy illumination with my light setup, please let me know if you´ve got any suggestions :slight_smile:
I still haven´t done any post-production to it, so I will be adding colour correction and several effects later on.

Thanks!

test09_f.jpg

Attachments

model_forum.jpg

Great sculpt and render- the blue secondary lighting is looking great. Some hand detailing to vary the skin pores might break up the uniformity of the noise effect. Seems like the character deserves some more ‘ugly’ on the ultra fine bump level. The color painting is beautiful.

Awesome sculpt. I agree with the previous comments about the skin pores - this model deserves a final color pass to really make it pop I think:). Awesome work. :+1:

really nice! i like the expression and the contrast

Thanks for the comments !

Changes made: rendered now in the highest subdivision (decimated), skin detail added to surface, eye textures tweaked, noise reduced from bump bump, eyes moved to look at the camera.

(image deleted)

i’d say you nailed it! What’s next?

Very good render/model good job m8!!

Hi!
I made the final renders and spent some time working on the post-production and final composition. Here it is the result…

(image deleted)

The model & skin look great!
But I think you’ve lost something in the eye since your previous post. It doesnt look as life-like.

True, well spotted! Thanks

This is the final one with the eye reflection and a subtle high pass filter.

Imp_middleres.jpg