Hi,
New ZBrush user here, and I’m excited about the possibilities.
I need to put some gnarly, viney looking veins and raised bumpy rashes onto still photo of a dramatically lit person. Any workflow advice?
Should I attempt to match model the person and vein him up and put out pure CG synthetic texture and lighting that approximates the person either from Zbrush or Maya for compositing in Photoshop?
Or can I somehow read the photo into Zbrush and used it as a base texture there and “push the image around” somehow?