ZBrushCentral

How to smooth whole mesh all at once?

Hello, how can i smooth the whole mesh (just if i would paint the whole mesh with smooth (stronger) brush (which would be tedious) all at once?

I thought about using the smooth option under deformations, but it doesnt seem to work (it doesnt smooth the mesh at all, even if i apply if several times)

There has to be some way in zbrush to do this…?

In Tool > Deformation, try out some of the Polish and Relax options.

The open and closed circle to the right of each slider, will give different results.

A closed circle will smooth without volume change, an open circle will be more aggressive smoothing.

Hope that helps your situation ~ cheers

1 Like

Dynamic subdivision(hit D) is the quickest way I know of. Geometry>>Divide. You may wish to select SmoothUV as well.