ZBrushCentral

How to go from Zbrush to Substance Painter and back to Zbrush?

I’m making 1 model per day, and I love the way Substance Painter textures look. I want to sculpt in Zbrush, take to Substance Painter, paint it, then export a turntable-movie. What’s the easiest way to do this without a lot of extra tinkering?
I know ZBrush can create a turntable movies. How can I easily take my textures from Substance Painter back into brush to render there? Or can Iray or Substance Painter make a turntable?
Thank you.

If you stick with just a single color texture then it would be as easy as saving the texture and loading it back into zbrush. But if you’re taking full advantage of Substance Painter (and by that I mean you’re creating several textures at once in order to control different material properties such as the specular and roughness, albedo…) then you’d be better off rendering the turntable in a program whose rendering system and shaders can read all that information from the various textures.

Marmoset Toolbag has similar PBR rendering capabilities along with a built-in turntable tool.