I’ve been working on a Zsculpt of Yoda for ages now. I can’t for the life of me get enough polygons in his mouth area to knock a deep enough cavity suitable enough to make his inner mouth area. The artificial shadow that appears in this area doesn’t help.
I’ve thought of things to try like deleting that inner mouth area at the lips and sculpting the inner mouth with a polysphere and morphing it into the sculpt at the lips edges. I also am slightly worried about doing this, fearing that the retopo work wont let me go into his mouth area- unless you can mask while doing retopo. I honestly don’t know.
There has to be a better way. I was wondering what would be best rather then making several mistakes trying to do it without the knowledge