I was wondering how the large hexagonal pattern was put on the sphere pictured in the accompanying link. I get stretching on the sides when projecting or even using dragRec. This pattern on the sphere appears to be perfect and my only guess is that these hexes were placed individually via stamping or was brought in from another program with these hexes built into the mesh already.
So my main objective is learning how to wrap patterns around a mesh based on normals (UV’s or not) like this. Is this possible?
Thanks much and happy holidays,
~CG
http://www.pixologic.com/zclassroom/homeroom/lesson/noisemaker/