Also known as a vardo. As I work on this, I will add lots of bright colors (especially once we figure out how to apply different textures to subtools) and adorn it with the usual embellishments that these wagons are known for.
I made the wagon wheel rims in ZBrush, but went to lightwave to add the axle and spokes. I tried it in ZBrush (and it was fine), but I created the wheel as a tool on it’s own, with subtools. When I try to append the multi-sub wheel to the main wagon model, only the spokes came in. I didn’t want to add all the various elements as subtools (4 in all) because then I would have 16 new subtools (4 for each wheel). I already have 18 subtools in this model as it is. It would be great once we can easily collapse subtools. I tried the “Insert Mesh” method described in other threads, but that doesn’t allow alignment. At least, not that I’ve been able to figure out.
Anyway, this is a WIP, so feedback is appreciated. I would like to figure out how the undercarriage should look, but am having trouble finding references that make it easier to see.
The railings across the top and the decorative trim on the porch were made by applying a texture as an alpha to mask a polyplane, then hide the unmasked parts, then set a morph target, offset a little bit, then create morph difference. This took me a couple of hours to figure out, after trying several other methods including Make3d from Alpha. That was way too many polygons and frankly didn’t look as smooth as what I have here.
Anyway, I hope you all like it.