A few months ago I got involved with a short film being created by award winning Director Brent Sims. I liked his outlook on the modern horror genre and bringing back the feel of the old classics. I read through the screenplay and what Brent had in store for full features.
Naturally I jumped at the chance to get myself and my studio Airship Images involved. The project already having Chris Valesco ( composer from Mass Effect 3, Borderlands 2, Darksiders and many others) , horror illustrator Anton Semenov and many other talented people on board.
We formed a kickstarter to get the word out and help fund some elements of the project. It was a success and we raised enough to start the chaos. We were looking for 10,000$ and we hit $12,659. I’ve been part of a few kickstarters now failed and successful and I still think it’s wonderful way to test the water and raise additional capital. Here’s a link to the kickstarter. The short films are short vignettes of what could be larger features.
We are almost complete with the VFX and have an opportunity to show some of the work done so far on the film.
The project was shot in Louisiana on 5k RED camera and the VFX heavy film of the three features a monster, a little girl and a heroic bear.
First step was creating the bears digital double. We had 3d scans done in-house but the results were not ideal so we chose to use them as proportion reference and create model from scratch. We used dynamesh and then zremesher throughout to get better working topology.
The final model was retopologised using zremesher and zremeshcurves before rigging.
We textured it all with polypaint and then combined fabric bump maps for the final renders.
The stitching was done by painting a small mask where we wanted it to be, then using subtool>extract. Double and Tborder off. We then zremesh at a low resolution. Maybe 0.2. The resulting mesh then smooth and inflate.
Taking the original arm model, invert the mask and brush over the ends to create a depression. Smooth and cleanup.