ZBrushCentral

Gizmo distroy mesh when moving/rotating

Hey guys,
I’m pretty new to this ZBrush and digital art in general.
I sculpted a wooden fence in ZBrush, and when I’m trying to rotate, for example, it distorts the mesh in the direction of the rotation.
Only 1 mesh (they are separated by groups) is not doing kind of behavior.

I have a video that would explain it better but I can’t upload it because I’m a new user.

Any one can guess why? (the gizmo focal shift is -100).

Thanks!

Hello @Scoly

This would be my guess. If the Transpose brush Focal Shift is greater than -100 it will only partially affect the mesh resulting in a soft deformation.

However since you say that this isn’t the case you would need to document the issue with images or video. We would need to see what you are seeing, as well as a completely uncropped image of the ZBrush interface.

If you can’t or don’t want to do that here please contact ZBrush support. Please be certain that your program version is fully up to date so that you aren’t experiencing the effects of a bug that has already been fixed.

Thank you!