I done this portrait as my personal artwork, my first 3D realistic human. I’m glad that I’ve learned a lot from this project, which took me quite awhile to complete. The head was fully sculpted using Zbrush and the hair was done with Maya XGen. I enjoyed studying the likeness from the references, the skin details of realistic human and hair simulation, I also encountered several trial and errors in this project. There is still more for me to improve, looking forward to next project.
**Image rendered by Arnold
Beauty Render
Black and white
Wireframe
Zbrush