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"Gate to sanctuary" (Diablo 4 fan art)

Diablo 4 Fan art Environment
SCROLL DOWN THE FOR FULL DETAILED PROCESS BREAKDOWN.

This was a 6 week project for the 2nd module of my MA in game art at Escape studios.
For this one the focus was organic environment modeling and exploring a dark fantasy environment that conveys a “horror-esque” and supernatural look in a goth fantasy setting.
For that I decided to make a “Diablo” themed environment since I’m a big fan of the art style and also the mood of the earlier iterations of the franchise (Diablo I and II).

WATCH VIDEO HERE!!


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18 Likes

ooh, can imagine a stage where you can hack and slash! :slight_smile: nice one

1 Like

WoW! Thanks so much for sharing your process in such details @RodolfoSilva !!! . Reminds me of how artists used to share so much years ago, makes me really happy to see this kind of spirit :wink: I could not play the video for some odd reason, can you post another link?
Jaime

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Thank you so much Daisuke! :slight_smile:

Fantastic work man!! CHEGA!! :heart_eyes:

Thank you so much for your kind words. I tried to walk through the process and give a particular focus on how I used Zbrush for production modeling andp repping as well and not just sculpting.
Can you try it now? I edited the link

Perfect, thanks @RodolfoSilva :+1:
Jaime

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Thannk you ma man Louie!! :smiley: So glad you liked it :slight_smile:

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Wow awesome work!! Super cool to see your process :slight_smile:

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Thank you so very much @graace . :smiley:

Congratulations! Thank you for sharing so much.

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Thank you Sensei! I’m so happy you liked it :heart:

Masterpiece!!!

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Thank you so much. :heart:

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Stunning concept! :heart_eyes:

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Thank you so much :slight_smile: :heart:

Here’s al ittle extra for everyone:

Skull’s horns Workflow:

Vertex painting in Unreal: