ZBrushCentral

Fire tutorial

I have tried my level my best to create a material for transparent fire flame , have drastically failed.

I dont want to animate just cerate fire effect on a mesh, can anyone provide a tutorial for creating such efefct or if some one has material

I need this in zbrush only please. thanks

Fire in ZBrush? This is an effect that would better created in something like Photoshop.

or even maya.

ok a tutorial for photshop ?? no maya pls.

Maya rocks at fire…

only for person who knows how to run the software.:rolleyes:

I cannot waste time on it,

if you can create me a transparent fire of a torch in maya then please do that, I will be really thankfull - but I need transparent background - png format.:smiley:

I’ve created some flames in ZBrush using the fiber and blur brushes. see here and here.

Ah thanks Aurick

You a life saver :slight_smile:

That will save me a lot of time :+1: :+1: :+1: :smiley: :smiley: :smiley:

Aurick I was having this problem while drawing the fire.

Now I have a background already created and illustrated, One of my characters is holding a wodden torch, on top of which I have to paint the fire.

Now in your tutorial I will have to switch off few layers as the material ball created needs to be baked and fire color information needs to be taken from only ball layer using the other layer option in picker menu.

If I hide the rest of layers ( all layers are baked) to just paint fire , the background will become grey ,meaning if i unhide rest of layers later, either they will overlapp my fire illustration, or fire illustration with grey background will overlapp all of my illustration…

How do I solve this problem ?

Should I try using the material directly with fiber brush, instead of baking it first with the sphere ?

Fire will be just few pixels of huge illustration.

Do let me know how I tackle this prob.

I hope and believe that 2.5 version will have better methods of using layers. :smiley:

Aurick do answer this today or my work will get stuck whole weekend

Thanks

Aurick please let em know this on monday.

This is a tough one to answer, really, without knowing exactly what you’re trying to accomplish.

However, you should be able to bake the layer, draw your fibers, then turn off the other layers. Now smudge to turn the fibers into a flame, then turn on the other layers again.

While smudging, you may notice some odd effects around the edges, where it seems to be smudging the background even though that’s on a different layer. Don’t worry about it. When you turn the other layers on again, the correct background will be there.

This is something you’re going to have to experiment a bit with to get right. It’s an area of ZBrush that hasn’t been explored by very many people, and even I haven’t touched it in a couple of years.

Yes Aurick I know no one uses zbrush for this kind of work, its mostly used for 3d models, but I am using it for creating my comics and its giving me extraordinary result. :slight_smile:

All right Aurick I will do something send you the zbrush file (if its small enough to get uploaded ).

Then you will exactly know what I am trying to do - maybe it will become then clearer that the technique will work or not.

Ok Aurick

I am not able to send you any zip file when I am emailing you or sending a pm ?

I dont want to upload the source files here. What should I do ?

I am uploading the pic frame though - the wooden torch will have the fire.

It might look some jagged - had to enlarge it for security reasons- so over look that.

[page-9-frame-5-a.jpg](javascript:zb_insimg(‘39068’,‘page-9-frame-5-a.jpg’,1,0))

Aurick do have a look at it

PLEASE understand that while I’ve managed to become known as the go-to guy for all the ZBrush answers, a significant portion of my knowledge comes from personal experimentation with the software. In other words, a lot of my answers are things that I discovered for myself – and anyone else could do the same with similar effort.

This question that you have is exactly such an example. I have pointed you to as much info as I can at this point without going in and trying to do a lot of experimentation with your own files. Not only are you essentially asking me to experiment on your behalf, but any answers I come up with would not be as valuable to you as those that you learn for yourself.

I try to be helpful. I really do. But in my dual role as customer support and forum moderator I find myself with less and less time for my own ZBrushing; much less ZBrushing on behalf of someone else. :wink:

Aurick You have misunderstood me.

I was simply asking you to have a "visual look at my work, as I haven’t tried that technique before I have no gurantee that it will work on this kind of illustration or not.

You are the right person to atleast tell me it will be time consuming to do this in zbrush or it will be better if I create the effect in photoshop.

I showed this on behalf of your quote - “This is a tough one to answer, really, without knowing exactly what you’re trying to accomplish.”

Now you know what I am trying to accomplish.:smiley:

Even I am very busy as I have to launch my comics and I cannot sit down an experiment.

Regarding why I repeatedly post on this thread is because you come only for an hour in a day and this post went down 22 post below the current one. And you never reply more then 7-10 posts a day.

Why you are getting less time is simply because you are the only person out here who can answer all questions. Have a talk with Ryan and pixolotor and make them know that as more and more people join these forums it becomes extremely difficult for you to answer all of them.

You people need more customer support here. admit it or not this is a fact.

No hard feelings Aurick - the way you helped me to learn zbrush in last 6 months - I can just say thanks - even if you are very angry with me. :):wink:

LOL I’m not angry with you. :slight_smile:

From what I can see in your illustration, the fiber/smudge technique would create very nice flames. It would probably take more time to do this first time in ZBrush than what you could do in Photoshop. But the result would be a new technique that you can apply in the future to any ZBrush work requiring flames – or fur, for that matter. This same technique has been used for that as well.

Aurick

I will prefer to invest some time doing this in zbrush as it might help me for such works in future.

Thanks :slight_smile: