Hi All,
This is a piece I modelled form a reference found on Feng Zhu’s website (Character 32) just for personal practice. I started off from the low poly average man and made the other base meshes in blender.
I realise the forms is not correct yet but thought I’d post how far I’ve got (PS I also realise I should have got the form correct first )
Reference (character on the right)
[attach=110855]charfengimage32ul8.jpg[/attach]
Linkto Fengs site
Please feel free to crit my work, I’d really appreciate some advice to push this model forward
Things still on my list todo:
- Get muscles correct on front arm
- Get hands and pose correct so that he looks like he is really holding the hammer
- Tassles on the base of the Hammer handle plus shoulder strap
- Finish Hip Guard
- Scuplt sash - anyone know a good technique for sculpting a cloth wrapped around something?
- Hair (possible in blender…)
Thanks in advance.
a.vector