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Feng Zhu Concept Character 32 Model

Hi All,

This is a piece I modelled form a reference found on Feng Zhu’s website (Character 32) just for personal practice. I started off from the low poly average man and made the other base meshes in blender.

I realise the forms is not correct yet but thought I’d post how far I’ve got (PS I also realise I should have got the form correct first :cry: )

Reference (character on the right)
[attach=110855]charfengimage32ul8.jpg[/attach]
Linkto Fengs site

Please feel free to crit my work, I’d really appreciate some advice to push this model forward

Things still on my list todo:

  1. Get muscles correct on front arm
  2. Get hands and pose correct so that he looks like he is really holding the hammer
  3. Tassles on the base of the Hammer handle plus shoulder strap
  4. Finish Hip Guard
  5. Scuplt sash - anyone know a good technique for sculpting a cloth wrapped around something?
  6. Hair (possible in blender…)

Thanks in advance.
a.vector

Attachments

charfengimage32ul8.jpg