I started this project as an anatomy study for dynamic pose then i decided to take it a little bit further through texturing and shading.
This figure sculpted in zbrush on pose (without symmetry) from the start, so it was a quite bit challenge for me but i think i am happy with result definitely learned a lot and i will do more of this practice in the future for more complicated poses…
I will do a breakdown for the sculpting process, and I will post it on Artstation. so make sure you follow me there link below.
Also I will provide a STL file of her for anyone interested in printing her just need to modify some areas that are difficult for the printer to capture.
Thank you for viewing my artwork




Full resolution on my Artstation
Artstation : https://www.artstation.com/artwork/3dDK1A
Instagram : https://www.instagram.com/3d.waleed/