I have a question. How would you go about cutting a hole through an ear (in order to make an ear plug piercing hole)??
I know you can add geometry (example: the cylinder) and align in through the ear, and then set that subtool as a subtract, and then merge the head layer down with the cylinder, and then it becomes one mesh, and then you use dynamesh and that subtracts it out… however, then my resolution changes, and I don’t like that or want that to happen.
Is there a newer way/better way of making it work without changing the mesh resolution?
Thanks in advance for any help.