I just purchased ZBrush, and I’m ready to learn! I’ve only used ZBrush as part of school a couple years ago and just recently at work. So happy I can dig into it at home, finally.
So to my question.
Let’s say I don’t have access to a 3D app to make a base mesh or UV map. Let alone, make UDIM for the UV’s.
Is it possible to create UDIM tiles in ZBrush alone, or does it require a dedicated 3D modeler app such as Maya or Modo for that?
I’m about to start sculpting a cave, and it will require several UDIM tiles because of the resolution I need for close up renders.