ZBrushCentral

Conan the barbarian

Hi, this is my tribute to first conan movie, this model is based on
Arnold Schwarzenegger.
I think he was like perfect match for the role and i dont think that this year conan movie remake will change anything on that. He is not equiped
exactly like in the movie, i made difrent trousers and boots. Also he doesnt have sword, which is very typical, but axe. Hovewer he used similiar axe in
the movie in that battle at ancient cemetery. Technically I made models with 3dsmax and zbrush, textures in photoshop, I used hair&fur for hairs
and whole thing was rendered with mental ray. I hope you will like it and c&c are most welcome.

LATEST UPDATE here:
![conan_widescreen_NEW4.jpg|1200x1092](upload://8FTevXrAanooHD47c6ZvtXcjyjY.jpeg)

Attachments

grab1.jpg

One of the best characters I seen on zbrush great job congrats!!

This is an extremely well done piece bravo! I too did the same model, but with his sword, I can totally understand the amount of time and effort that went into this piece.

This piece is hard to crit, but if I could say anything it would be that maybe his eyes are just a bit off. His face is about 98% there.

Amazing! And in MR for Maya or 3dsmax?

WOW! Amazing work! I thought it’s a photo! :+1: :+1: :+1: :+1: :+1:

Very good job, I like how you did the background as well.

-Dbriggs

www.3dbriggs.com

kiff O!
Looking good :smiley: I think maybe you should try to make his abs just a tad asymmetrical.

Wow Great job. Congratulations

I really like the clay renders and feel you have done an excellent job at giving the viewer classic conan…I just feel when he is standing in the scene you are loosing some of his size and grandeur…maybe a lower angle or closer cropping?..like the piece though!

Looks awesome! Much better hair than when I attempted to make him!

Great job ! Love the final composite.

gota say very nice…congrats on the modeling and paint. i have to agree that the eyes --i should better say the lower eyelid , looks like a wound stiched up. Fix that up, and later on drink yourself a cold beer.:smiley: nvm you cant even see it from afar.

Interu2x: thanks, im glad you like it so much:)

Mrguy: thanks, i will look on the eyes again. To your question, its MR in 3dsmax

shulinchung: you make me happy man:D

DBriggs: Its alwayse pain for me to composite character with scene, so thankyou:)

MjTheHunter: yeah, i probably should. If i find time to rerender that part i will fix that, thanks.

Eiad: thanks

d100763: i made widescreen version which i like more and im plannig to post it later.

KrakenCMT: thanks man, but i remember your conan and i think you did very good job with hairs in final composite :slight_smile:

magalhaes: thankyou

Panastation: now when you said that, i can see it looks a bit like stiches, i will fix that and it will be better, thanks:)

I know rerendering would be a pain… But I mean… For Arnold :wink:

MjTheHunter: yes, pain indeed :smiley:

for now, here is midres widescreen, i like it more this way:)

Would you mind sharing the hair material setup? Did you render the whole thing in mental ray or the hair was in separate pass?

Crom!!!

Eiad: Sure, i will post screens of hair material settings later.
Its all in mental ray, i rendered scene separetly and then the character with hair and fur, i also saved render element of hair and fur, so i could work with it independently.

Really really cool work. The likeness is uncanny! There’s something bugging me about his right hand though but I can’t quite put my finger on it.

Really good job though, I’d kinda like to see half his face melted away and a sinister metal scull lurking behind… But that’s just me :smiley:

keep it up!

Great work :slight_smile:
But I agree with pigdog, the knuckles are probably a bit too narrow.

wow this is fantastic. really well created scene aswell as character :smiley: