ZBrushCentral

Cloverfield type monster

Hey guys i found this concept of the clover monster and am attempting to make it, but i’m still a little new to sculpting in zbrush so any critiques or suggestion would be great
[cloverfield.jpg](javascript:zb_insimg(‘156061’,‘cloverfield.jpg’,1,0))

i got the base pretty much made out, i just got to make up the hands and feet
[[attach=156059]Wip2.jpg[/attach]]Wip2.jpg

Only comment I have so far is that the it’s been my experience that the few polygons and evenly spaced they are the MUCH better in the long run. Try starting out with as few polys as you can to define the general silhouette.

man been a while since i updated this,
1st off thank you dakomoden for the comment i made sure to do that before sculpting. i also decided to just attach all the limbs together since it is apparently much harder to get rid of the seam that comes with making seperate parts of an organic object.
[Wip3.jpg](javascript:zb_insimg(‘156574’,‘Wip4.jpg’,1,0))

Attachments

Wip4.jpg

i’ve started fleshing out the head a little bit
not going to do the teeth yet, i’m gonna start work on the back legs and tail first
[Wip5.jpg](javascript:zb_insimg(‘156712’,‘Wip5.jpg’,1,0))

the spikes on his back are way to big, it looked more like rocks on the concpet, and that looked really good, but now they dont fit the character too much.

Great work! though- that concept is from early on during the making of the movie, director J.J. Abrams said they went through hundreds of concepts before deciding on the final creature. The offical Cloverfeild Monster Action Figure has been released, I’ve attached the image of it.

[attach=156732]cloverfield_action_figure.jpg[/attach]

Attachments

cloverfield_action_figure.jpg

thanks slocik i was wondering on how that was going to work myself, but making it more like a rock would make it easier to manage

thank you also squid, i remembered hearing about that before, that was the reason i decided to use one of the other concepts, just to see if i could make that 3d

not only that but i think someone else might have done the finished creature on this forum already

hey guys been a couple days since i got back on this
but here is what i got so far, i removed some of the spike things for the time being so that i could fleshout the rest of the body a little more
[

](javascript:zb_insimg(‘157100’,‘Wip6.jpg’,1,0))

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<w:LsdException Locked=“false” Priority=“37” Name=“Bibliography”/> <w:LsdException Locked=“false” Priority=“39” QFormat=“true” Name=“TOC Heading”/> </w:LatentStyles> </xml><![endif]–><style> <!-- /* Font Definitions / @font-face {font-family:“Cambria Math”; panose-1:2 4 5 3 5 4 6 3 2 4; mso-font-charset:0; mso-generic-font-family:roman; mso-font-pitch:variable; mso-font-signature:-1610611985 1107304683 0 0 159 0;} / Style Definitions / p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-unhide:no; mso-style-qformat:yes; mso-style-parent:""; margin:0in; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:“Times New Roman”,“serif”; mso-fareast-font-family:“Times New Roman”;} .MsoChpDefault {mso-style-type:export-only; mso-default-props:yes; font-size:10.0pt; mso-ansi-font-size:10.0pt; mso-bidi-font-size:10.0pt;} @page Section1 {size:8.5in 11.0in; margin:1.0in 1.0in 1.0in 1.0in; mso-header-margin:.5in; mso-footer-margin:.5in; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!–[if gte mso 10]> <style> / Style Definitions */ table.MsoNormalTable {mso-style-name:“Table Normal”; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:“Calibri”,“sans-serif”; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:“Times New Roman”; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:“Times New Roman”; mso-bidi-theme-font:minor-bidi;} </style> <![endif]–>Cool concept. You need to work at the lowest possible level you can until you have the form correct than go up one. keep it up.

WOW! Real long time since i’ve posted. Been a little busy lately.

Thanks a lot Bad it helped more when i went back to do that.

Anyways I started to add some bits of detail to it. I’m trying to make the back a little more rocky. I also added some teeth in there. I’ll be adding some veinage in the gullate part as well as some of the arm and teeth part. I’m gonna start painting in soon.
[Wip7a.jpg](javascript:zb_insimg(‘158591’,‘Wip7b.jpg’,1,0))

Attachments

Wip7b.jpg

Dude the effect of that intimidation shot is starting to wear off…

Great model so-far man. :+1: