Hi there,
Is there any sort of tool similar to Photoshop’s Clone Stamp tool in ZB2? The thinking is to import some textured models via .obj, and paint over nasty texture seams by clone stamping adjacent areas of the texture (it needs to be subtle so I need control over opacity, feathering of the brush/alpha). Then I can simply export as .obj back into the 3d package.
Is this possible? Sorry if it’s a dumb question but I have little to zero knowledge of ZB.
TIA, :¬)