I don’t mean to sound like a bummer but zBrush is completely useless for me.
I say this because of the flip normal issue.
Yes I have heard of the work around…
flip and double side, make morph target, then sculpt…
Sure that fixes the problem with the flipped normals but now back in C4D the rotational tool is messed up, I can’t rotate the objects on there access properly. This only happens when I use an object from zBrush.
Please if anyone out there who uses C4D and zBrush understands what I speak about and knows how to get around this problem I would love to know.
I pray that this bug can be fixed cause I hate the fact that I can’t use this software.
Cheers