With backface auto mask on, I can brush mask like normal and the masking doesn’t reach the other side. Basically the backface option doing it’s job. But the moment I do ALT CONTROL to unmask areas, nothing happens. But something is happening, to the other side that is.
I found this out when I was masking the bottom front of some lips, but the brush masked area on the other side of the lip. I didn’t want to redo the mask, so I rotated the model around to unmask the area I didn’t mean to.
I turn on the backface auto mask so this new unmasking doesn’t reach the other side that I want to keep. So I brush with control alt to find it does nothing, the masking is still there.
But it actually did something. When I turned the model back around to the I see it was actually unmasking the area I wanted to keep.
So how do you unmask facing polygons with Backface Auto Masking on without it ignoring them and trying to unmask the other side that’s not suppose to be touched in the first place?