Hi everyone,
This is my first post. A year ago, I decided to really dig in and learn Zbrush
and its workflow. Virtually all the learning I have done has been in one way or
another connected to this website and this fantastic forum. There have been
so many amazing and inspirational posts I am unable to reference them all,
but I want to extend a most sincere THANKS! to all the posters here. And a
thank you to Pixologic for creating a program for us fools who think like artists
and not engineers!
So, enough blabbering and more pictures!
For my subject of study I chose Guts from the manga/anime series, BERSERK.
I love how the character mixes the real (the scale and placement of armor)
with the extreme (the sword). Also he has a ton of objects and details to
add. I intentionally didn’t go for the classic anime look or to emulate the
artwork of Kentaro Miura. Instead, I tried to give him a more realistic feel.
These are rendered in 3D Studio with Vray with Photoshop for compositing.
Only the hair is added after the fact. Farther down you will find Zbrush
captures both with bare models and polypaint textures.
The body was started from zspheres, then sculpted and retopo’d in Zbrush.
I tried a number of ways to re-topologize but I love how Zbrush can re-
project the details onto the new mesh. It was such a life saver! It took a
whole lot of effort to learn anatomy as you can see from the progress sequence.
I modeled the armor and equipment in 3D Studio Max then detailed and
textured everything in Zbrush. All the textures were hand painted with just a
little help from Zproject on some of the leathers. I tried to detail everything.
As a result, I ended up with around 45 subtools and 5 ztools to keep
everthing running smoothly. A little over-kill, I know, but the practice helped!
Hope you like. I have more close-up beauty renders I’ll post if people aren’t
sick of all this stuff! Of course, comments and critiques are appreciated!
[attach=175242]Ruggiero_GUTS_layup_12.jpg[/attach]
[attach=175243]Ruggiero_GUTS_layup_13-small.jpg[/attach]
[attach=175244]Ruggiero_GUTS_layup_14a-small.jpg[/attach]
[attach=175256]Progression.jpg[/attach]
[attach=175245]Ruggiero_GUTS_layup_11.jpg[/attach]
[attach=175246]Ruggiero_GUTS_layup_1.jpg[/attach]
[attach=175247]Ruggiero_GUTS_layup_10.jpg[/attach]
[attach=175248]Ruggiero_GUTS_layup_8.jpg[/attach]
[attach=175249]Ruggiero_GUTS_layup_4.jpg[/attach]
[attach=175250]Ruggiero_GUTS_layup_2.jpg[/attach]
[attach=175251]Ruggiero_GUTS_layup_3.jpg[/attach]
[attach=175252]Ruggiero_GUTS_layup_5.jpg[/attach]
[attach=175253]Ruggiero_GUTS_layup_6.jpg[/attach]
[attach=175254]Ruggiero_GUTS_layup_7.jpg[/attach]
[attach=175255]Ruggiero_GUTS_layup_9.jpg[/attach]