I searched for an answer to this… but couldn’t find one. Sorry if it exists and I’m just too dumb to find it here.
I’m working through Jason Welsh’s video explaining the skull sculpting tutorial and I am having a problem. He provides a tool with a sphere and the image plane already set up. The image planes are flat shade white with the image texture applied. Somehow, I changed the plane to the red wax material and I can’t get it back. I tried to change it back based on the skull tut instructions in the wiki: Select the shader, save the material, reload the material, and then fill the object. But this fills them both, the image planes and the sphere/skull. What am I doing wrong here? It seems like everytime I apply a material to a subtool, it applies it to all the subtools.
Thanks alot in advance for help. I’m excited to be a part of this community and I am really enjoying ZBrush.
KRIS