I need to retopologize (and then project all mesh details) this mesh but it’s… weird. I mean, I don’t know how to do it because it is one tool, not some subtools. Should I do one retopo for each hair lock and then merge them all? Or is there another approach?
Any ideas, help or advice would be really appreciated. I can also upload the original tool .ZTL if it’s needed.
Here are some views of the mesh (it’s the scalp of an animation character):