Hi, I’ve made a lowpoly character with armor accessories, worked quite a bit on gettin a good edgeflow on the character and brought it in to zbrush to do some detailwork for normalmaps and displacement.
However I split all the parts into subtools and worked on them, now I’m trying to merge it back, because the model is for a schoolassignement that has to be done by sunday, and I realised that my subtools are at different subdivisions, so merging them at first, made me loose the lowpoly character to do the maps on. I have a poly limit on 30 000, and can only use one UV map for the character with all its accessories except one, which is a sword I tend to model on the side.
Tried to subdivide all the parts to 8 as I have with some of the parts on my model, and now whenever I start merging it seems like it’s too much for my computer to handle. It freezes everytime.
Is it someone that can be so kind to give me some tips here? This is really important. And I really feel the regret of splitting the parts in the firstplace right now.
I really appreciate all the answers I can get