My first attempt at a realistic head and playing around with texture paint. Ears are a pain in the arse to model, does anyone have tips on ears? :rolleyes:
//… Not quite sure what I was going for here ./… :o
was my first 3d model… Over a year ago now, amazing.
[](javascript:zb_insimg(‘48009’,‘trevor_side_01.jpg’,1,0))[](javascript:zb_insimg(‘48010’,‘trevor_back_01.jpg’,1,0))
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Oh, my favorite… I remember vividly…
[attach=48011]diving_board_01.jpg[/attach]
Was the first one I ever made fun of. What a brilliant character. Made me laugh again…
Lemo
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Like the shoes seb :lol:
Hahaha
Ok, here is my first work too
Hahahahahaha Bas. Excellent!
Lemo
Hehehe, Lemon, all ok? Take care of yous shoes:-)
Things are looking up on this thread. First a swimming fashion show then a choice of entree’s for dinner:rolleyes:
First work and just did it, though still working on texture, I’m gonna make the rest of her for my art class.
http://zbrushcentral.com/zbc/attachment.php?attachmentid=48052
Its my first project and it’s still in progress.
I had to do some digging but here it is in all its glory…
first work then current
dunno what the chap on the right is- early zball thing
i just found it while looking
Hi, this was my first zbrush job from last fall. I had tried posting it before, but there was a snafu with my login that just got resolved.
Hi, this was my first zbrush job from last fall. I had tried posting it before, but there was a snafu with my login that just got resolved.
Here is my zsphere construction for this fellow.
Followed by his skin
Then lots of higher subdiv sculpting ensued leading to
a check of the polygroups
Then a surface render
And next is the core of the idea. I took a leaf I had drawn in illustrator, converted it to photoshop, loaded
it as an alpha in Zbrush, then used it as a cookie cutter
for transparency (NOTE: this had to be the last step before dropping to 2.5D as Zbrush was crashing all over the place with invisible geometry. Could not even save and load the file. It took a few go’s to get geom and uv mapping just where I wanted it.) This is post painting the leaves, rendering, and background having been cleared to transparent in photoshop.
Then his first application (as a gif version here, pdf too big)
And finally his placement in the forest( as a jpg here,pdf too big. Note that the margin got cropped when I did a jpg for here. It does actually have a little white space around it.)
This was my first application of Z brush, having only picked it up in August at Siggraph 06, so any feedback and or suggestions are more than welcome!
Thanks,
tom
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My first work in ZBrush
[ATT=]GreenNazGhoul.JPG[/ATT]
And the second
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Please tell me what you think about them
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Oh, and sorry for the fragmentary post, not quite sure what happened there! grin
tom
Here is my first work.
This was back in the 1.23b days (before Zspheres, millions of polys, GI renders).
Made with the demo, this image won a contest (the award being the full version of the program). God it seems like only yesterday but I think it was almost 4 years ago.
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Megatronics: How did you get your dog ears stretched so well? I have just started a dog and I am already having fits with the ears.
Skylertonne: I seem to recognize that guy on the right too! I think I have seen him a couple of times now. And the center is looking Much smoother than your initial face! Shaping up nicely.
Dani: Interesting geometry, what do you have planned for it. Also a lovely job with the texturing!
Mahlikus: Very nice! Although if I came in with something like him, it would not have gone down so well. “Explore your dark side…And help create a community bike trail!” just does not seem to ring quite right… grin
tom
heres mine