Having fun working on this cute little ready for animation.Two kinds of hairstyles,which can be switched by rig controller.
Clean topology based on quads.
All models is completely UV unwrapped.
All nodes are named clearly.
Real-world scale,The unit in maya is centimeter.
The girl is 135 centimeters tall.
he hairstyles use Maya Nhair system.
The hairstyles have proxy hair and nhair system.
The hair can be switched between proxy hair and nhair by rig controller.
you can check on :
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