thanks Seb for your comment
anyway I am begining to rough out the body… This is the first time I try to model suits and stuffs, so the progress would be painful and slow
Color scheme test just before bed time …
thanks Seb for your comment
anyway I am begining to rough out the body… This is the first time I try to model suits and stuffs, so the progress would be painful and slow
Color scheme test just before bed time …
i like your sketchbook … looking forward seeing more from you
Looks very nice man!!, i really like the suit style.
You will polish the hard surfaces, (maybe you kow that) but i’ll would use a good value of lazy mousse for perfection the edges and lines and the pinch tool. The leader part ( or material flexible) could have some wrinkles in the articulations.
In the Download section of Zbrush you’ll found various mechanicals alphas that can be useful for you.
Other option that i imagine, is do some little mechanicals or futurist pieces in other software 3d and repeat them and/or modifier in zbrush along your character.
Regards Piggy, keep up!
week 2 of Kptoon’s online course
great design for the woman i like your loose style
thanks Dandan. Means a lot that you like my works
some minor updates.
first pass
Alex is coming along nicely Piggy. keep up the great work.
glad you like it truubluu
second pass:
gonig to work on the arms and boots tmr…
Really awesome thread! Will follow it
Thanks a lot Santis. Didn’t expect you to drop by I love your works
anyway some update after a week… I actually learned a lot about the mistakes I made in the last 2 years since the last update. This version should be pretty close to be done and move onto Mari.
Hair, hand, gloves are still proxy. I tend to want to get a feeling on how the overall workflow for texturing works first.
the anatomy isn’t perfect, and I am pretty sure I can improve a lot of areas, but it’s probably not a good idea to wrap it up in the next pass and move on
Finalizing the overall anatomy. The face still need some work so it would resemble the concept instead of some random guy i saw on 3dsk …-__-
Firstpass on face… not happy with the eyes
Torso with a fast skin texture. I actually spent ALOT of time fixing the body after seeing it with skintexture and the skinshader so it would look more natural…
some shadowtest
looking great job mate.
great work! the anatomy looks fantastic! also the face looks very good
Thanks for the kind words guys. The model still got a long way to go but nothing makes me happily than seeing it improve everyday
anyway some minor update on the face.
The texture is just a proxy and it acts as finalizing the position of his eye brows and overall look…
redesigning the postion of the bandanna… it’s one of the few things I can’t follow the original concept. I just think tilting the bandanaa will give him more character when it’s translate into 3d…
some new works…
Characters from my little side project call “league of childhood protectors”… I think most asians would get the gig easier…
Wip of a face sculpt
Love your Doraemon and Nobita!!! Very cool!
That is a really good face! Looking forward to more, should turn out great
Skin WiP so far… going to need to give it a couple more revisions especially around the eye areas…