Have you will share these ztl file?
hi!
Just to put the final version of the modeling that is done for mounths now, just didn’t post it before here on z-brush.
[](javascript:zb_insimg(‘149172’,‘Montage_shawn_final_Mudbox_shader.jpg’,1,0))
[](javascript:zb_insimg(‘149173’,‘Montage_shawn_final_Shiny.jpg’,1,0))
I will do the textures one day and doing some renders with my Depardieu skin shader.
Attachments
Really nice work Big Guns!
I like the fact that the skin and muscle parts are fully fleshed out with all angles considered <img src=“http://www.zbrushcentral.com/upload/atn.gif”>
That guy is ripped! Good work, man. Looks great.
I know I’ve probably said this before but, This is Awesome!
Hey Bigguns,
Its been a while since I have been on the forum, but I just wanted to say the sculpt looks great - and especially the shoulders!
Hey Bigguns
Shawn Ray and Your Arny are fantastic. I was wondering if you could possibly post some large pictures of your poly layout for these guys with the different angles like the last ones you posted for Shawn Ray. I am struggling to find good poly layout reference that I can try and understand flow from and you seem to have a really good grasp of it all. Thank you in advance for any help.
Awesome work Bigguns loved since the start would love to know your workflow and also I am a student and was wondering if I can use the turntable of your model as a reference and create a model just for studying purposes…