ZBrushCentral

Shawn Ray, Bodybuilder

Have you will share these ztl file?

hi!

Just to put the final version of the modeling that is done for mounths now, just didn’t post it before here on z-brush.

[](javascript:zb_insimg(‘149172’,‘Montage_shawn_final_Mudbox_shader.jpg’,1,0))

[](javascript:zb_insimg(‘149173’,‘Montage_shawn_final_Shiny.jpg’,1,0))

I will do the textures one day and doing some renders with my Depardieu skin shader.Montage_shawn_final_Mudbox_shader.jpgMontage_shawn_final_Shiny.jpg

Attachments

Montage_shawn_final_Mudbox_shader.jpg

Montage_shawn_final_Shiny.jpg

Really nice work Big Guns! :smiley:

I like the fact that the skin and muscle parts are fully fleshed out with all angles considered <img src=“http://www.zbrushcentral.com/upload/atn.gif”>

That guy is ripped! Good work, man. Looks great.

I know I’ve probably said this before but, This is Awesome!

Hey Bigguns,

Its been a while since I have been on the forum, but I just wanted to say the sculpt looks great - and especially the shoulders!

Hey Bigguns
Shawn Ray and Your Arny are fantastic. I was wondering if you could possibly post some large pictures of your poly layout for these guys with the different angles like the last ones you posted for Shawn Ray. I am struggling to find good poly layout reference that I can try and understand flow from and you seem to have a really good grasp of it all. Thank you in advance for any help.

Awesome work Bigguns loved since the start would love to know your workflow and also I am a student and was wondering if I can use the turntable of your model as a reference and create a model just for studying purposes…