well. just eyelids and it is perfect!
Here’s the finished version of the last sculpt I posted.
It’s been keyed (cut up in pieces and prepared with a positive and negative key) for print and this took some extra time. I couldn’t resist and also made a render in Modo. Since I am completely new to the software this took me a couple of days extra as well… To give you an idea:
Sculpt: 3/4 days
Keying: 4/5 days - ran into some annoying stuff and had to engineer my way around this complex problem. The print is supposed to be 1m tall, made into a mould and casted afterwards, so there were several layers of complexity to keep in mind.
Render: 3/4 days - still figuring out Modo. In total I got it to a point where a full render with 3 area lights, depth pass, AO pass and 2 alpha’s took around 50 mins to render (3k tall.) I’m pretty impressed!
My general conclusion? I love making sculpts like these, it feels like an ode to the big masters. And the whole idea that it will be produced in real life is amazing beyond measure. I think I wanna dig deeper into the world of 3D printing
Note: the pedestal was made only for the purpose of my render. The dress will fit better on the real life end result I can’t tell you guys about
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^ This is a beautiful piece, you should be very proud!
Very nice.
Beautiful, simply beautiful work. I love it
Hi Peeps!
here’s The Baker on which I’ve been working after hours the past few months. She’s sculpted in Zbrush, Retopped and unwrapped in Max, textured and baked in Painter, rigged and posed in Maya and finally rendered in MarmoSet!
If you want to know more about the process, head over to Polycount and take a look at the thread I kept while working on this.
Hope you like her!!
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your works are amazing! love those
I recently started a new project, following the concept by David Ardinaryas Lojaya and for the sake of MerMay.
This is my progress so far.
I’ve been streaming this project on Twitch for the first time. If you’d ever wanna drop in and say hi, take a look at my workflow or just wanna hang out, here’s the link
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Here’s the final version of the Merman!
Concept by David Ardinaryas Lojaya
Take a peek at my twitch channel if you want to see some progress streams
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This is AWESOME!!! It looks ready to be 3D printed and sold! Love it. Great work Shana.
I recently did a Halloween sculpt, thought I’d post some of my progress here
Concept by Natalie Behle for Inktober <3
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And here’s some of the final images!
Rendered in Marmoset Toolbag 3, thanks to their awesome Vertex paint options. Alexander Delagrange did a great job on the lighting, once again <3
Hope you guys like it. I’ll post some insertbrushes and a breakdown (maybe) later
Shhh <3
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This is so cool work, Shana ! i really like it and the feel of the overall image!
I can’t believe no one gives any comment on this beautiful character!
Really nice job! The lighting, the modelling, the detail on the clothes, the colours and the contrast, everything creates an outstanding character, but specially I like how you got that nice tattoo
greattttt workk
really love this style. well done
hi my friend
wow
really you have great works
Thank you so much my friends. Means a lot coming from you great artists!!! <3
Great works! Like your style!