ZBrushCentral

(new sculpt)Pirate & Treasure...!!!!!Worth to see!

Thanks bigquix! i couldn’t divide more than this really cause my machine can not support this huge amount of polygons!!'ll buy a better machine so that i can subdevide the model more and make it look smoother! Cheers

Great work. I would make the barrel of the pistol round though. It looks really wrong especially in the front view (+ imagin’ what would happen when the pistols fires … there is a reson why they are round so the projectile leaves the mussel straight out. Otherwise it would probably explode in your hand)

jk.

www.campi3d.com

Hey campi! thanks for your very good comment! you are 100% right! i didn’t mention that at all! i’ll fix it! thanks again! Cheers.

I guess you could keep the shape of the barrel itself and just make the holes themself round. I imagine it could be possible that guns with square edges existed and just had a round hole drilled into them.

jk.

www.campi3d.com

Splendid model!

I would look at the boot again; you might want to add an instep and ankle bone bump.

Cheers,

R

Hey Rory_L i’ll try your comment to see how it will be! thanks for your reply ! here is another picture of his Wooden leg!

[attach=83003]Wooden_leg.jpg[/attach]

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Wooden_leg.jpg

Cool pirate! Love the details!

Here is the treasure! hope you like this model.

[attach=83005]Treasure.jpg[/attach]

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Treasure.jpg

Amazing job man! 5 stars.

Wow man amazing work.

Great modeling.

My vote for top row

All the best friend

it should go Top-Row man! hail to Siyamak ;).
salute.

Hi again! thanks everybody for your good replies! at the moment i am working on a new model and i’ll texture this one after i finish my new model ! i did a test for normal map . here is the hand which is 428 polygons with normal map! just as a test. i’ll make lowres mesh of this model soon with texture!Let me know what you think about this.:cool:
[attach=83221]Hand_normal_test.jpg[/attach]

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Hand_normal_test.jpg

“Amazing detail” !!..and you know your anatomy !..great job, lesser models have been on toprow !..some part could have used a higher mesh-density for all that detail .
jantim

Really nice sculpts…grt anatomy and worth seeingggggggggg

Amazing detialing

:+1: :+1:

Hey guys!!!Thanks everybody:D! i have a new model a new full body again here : Frankenstein full body in 24 hours!!!
Let me know your idea about the new one also! soon i’ll start to texture Pirate & Treasure! Cheers.

WOW! congratolation for you skills !:grimacing:
This is really amazing! I didnt see this kind of sculping Artwork anywhere! the character it self is really great! :grimacing:small_orange_diamond:grimacing:small_orange_diamond:grimacing:small_orange_diamond:grimacing:
I love this Character! Keep It UP man!

HaveFun;)

Wow! Really great work. Do you plan on texturing this guy?

It really WAS worth seeing :smiley:

Hey guys, i started to texture this model and i started with his jacket! I used zbrush to texture it!

[attach=83579]Jacket_Texture.jpg[/attach]
thumb.jpg

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Jacket_Texture.jpg

Top Row ‘already’…,? why not ? its better imo than some up there now!Am I wrong? cal