Some really stunning work!
This work makes me feel like a “primitive” lol.
I LOVE the Geth design and what you did with jack :Dsmall_orange_diamond
small_orange_diamond
small_orange_diamond
small_orange_diamond
Thank for the present. Need more good artists interviewes.But need WIP(How it is made?).WIP from BIOWARE"s artists.Maybe it is will be more useful.Like short Masterclass.
Heys guys!
thanks for the kinds words
rwilliam: we have to stop when we reach the deadline
We will be posting few more pictures that weren’t included in the interview
here is our first post:
few more shots
Now that is what I call a astonishing and mindblowing gallery of high detailed and beautiful character design, just love the story of each character and the whole setting is just great!
Really a big inspiration for me seeing this high detailed work, for a beginner like me there is nothing better to see than that!
Really enjoyed watching every image about 5minutes looking at all the detail and the great texturing on them aswell!
Definently a fantastic job to the whole BioWare Production Team!
All the best to you all and hopefully see you all soon ^^hihi
- Kenny
Beautiful! Thanks so much for sharing these images and thanks for creating some of my favorite characters.
Soooo Awesomee!!! Jaw dropping:eek:
What was the average polycount for the models and how long did it take to reach this level of amazing and jaw dropping detail.
getting better and better mate, really thanks to you and BioWare for sharing these beautiful character artworks!
One of my favorite games and characters and lore. Loving this thread.
Love all the characters, but I really love the Geth and Justicars the most, and I love them all. Did I say I love this thread?
Hey guys
thanks for the kind words
the polycount was varying a lot depending of the character. They vary between 7000 and 28000 tris (with props, helmet, hair etc…) and the building size ones were arround 30-40K
Thanks for the insight on the polly counts details amazing , I personally love the Ravager and Cannibal, it seems so digusting to fight Ravagers but fun to beat them and their Swarmers.
These characters are jaw dropping! The cerberus female suit is so sexy!
Thanks guys for giving shape to the characters of one of the most interesting sci-fi universe of the last decade!
In ME1 I loved the “Syd Mead” clean look of the armors, but you managed to add richness to the models in ME2 and ME3 retaining the elegant lines of the first game.
One day or another I’ll manage to join your team!
Can you tell us how many maps did you use for the main characters, and their resolution?
Thanks!
That was amazing tnx
I think that’s right!
I’m surprized, thanks!
Sweeet. I need to check out Dragon Age 2.