ZBrushCentral

Hellraiser's PINHEAD

Most excellent!
That must have hurt.

unbelieveable…very impressive work. :grimacing: :grimacing: :grimacing: :+1: :+1:

That is very nice. I am reminded of the work Southern did a year or so ago on Pinhead. As nice as the modeling is what really draws me to this is the lighting and the feel of the materials. Very nice. One observation I have is that the nails are just a bit too large. No big deal really but if you have indeed multimarked all the nails into position you may try resizing them and placing them again. Great work! :+1:

Thanks everyone.

Menta 7- Yeah, now that you mention it, the pins are a bit too large. Oops. Thanks for pointing that out. Unfortunately even though it would be easy to resize and redo the pins using the markers, it would be a bit tricky redoing all the colour correcting etc in Photoshop.

Also I’ve looked everywhere on the net and I can’t find Southern’s Pinhead. Do you have a link? I’d love to see it.

Marciani- The lines on the head was probably the most difficult problem I had to solve for this project. As seen below, I roughly indicated with Texture Master the lines on the head. I then exported the texture to Photoshop where I made a neater version of the lines which were then reapplied to the head with colour bump.

Nalrac- Yep the lines on the eyes and lips are bump maps using the colour bump in the material.

TV eyes- Heh. More like a human pincushion. :smiley:

Polaris 30- It looks like your mom?! How did you kiss her goodnight? :stuck_out_tongue:

Anyway, here are a few more lighting setups for the head, and a brief look at how I applied the line grid on his face.

Heya Cwahl, you can see Southern’s Pinhead pic here… www.southerngfx.co.uk

Just go to the ZBrush images and it is in the thumbnail gallery (near the bottom of the page) that is titled Gallery 21- More Assortments.

Hi Cwahl, like say above, me too are starting with a Pinhead project, and one of the problem( is funny start with a project with many difficult and see in which way you can resolve it) is this line.
I’ve tried many solution (modelled, mask),and finally bump map.
Now i see, is possible.
Second point, you have made me a bad day, because you have made the same my project and you have done this damned well :mad:
Thank’s for share :wink:
Bye
Leo

Hey Marciani. What a coincidence!

Yeah I agree, even though the Quicklink section is invaluable, it’s sometimes better to solve problems yourself because it’s a good learning process.

I’m really looking forward to seeing your Pinhead.

…and I’m glad to be of help. :slight_smile:

I’ve never been one to ‘flog a dead horse’, but I have alot of fun playing around with lighting in Zbrush. Here’s another version of Pinhead with different lighting and some texture overlays in Photoshop.

Ok that’s out of my system, time to move onto the next project. Hmmm…something cute and cuddly…NAH! :wink:

hall of fame stuff, cwahl… its a pity its out of your system already, but then i cant wait to see what you will come up with next time! kudos!

  • juandel

Hi cwahl
I try to make the same thing in PS but cant¡
Can you share how was made it?
Thanks in advance
Andreseloy

Hi andreseloy.

Could you be more specific?

Are you referring to the lines on the head or the texture overlays on the 2nd Hellraiser?

Excuse cwahl i refer to the line in PS.
Thanks in advance
Andreseloy
ps: when i try to do it became very blur and when applied like a mask in ZB are very distorted.

Holy wowee moly patoosh kablam!!!

I LOVE Hellraiser, Clive Barker is my favourite author EVER and your illustration of P1nhead is PHENOMENAL!!!

Were you inspired by the novel or the film…?

Did you model the head in zbrush too? Or did you use Poser…?

Andreseloy

(Sorry Pixolator, for doing a Photoshop tute on the Zbrush forum.) :slight_smile:

I export the Texture master texture to Photshop.

I use this as a guide and on another layer, use the path tool to trace the lines which I then stroke. Get rid of the original texture, you’ll be using the Photoshop texture now.

Copy the stroked lines to another layer and blur this until the edges soften. Combine this with the other layer so you have a crisp line combined with a blurred line. This will give the bump map a smooth transition.

This is then reapplied back in Zbrush to your model as a texture, NOT an alphamask. The material’s colour bump is increased and the line texture will become a colour bump map. That’s all.

Hope that makes sense, Andre.

Jay

Thanks, I’m glad you like it.

I was inspired by the film. Very creepy.

Yep, the head was modelled in Zbrush using Zspheres, no Poser models used.

Thanks very much cwahl¡¡¡ Excuse me for take your time¡ I was using the alpha over the texture¡¡
Thanks for the explanation¡
Andreseloy

Cool :sunglasses: I love Pinhead. Im a big Clive Barker fan. :+1: :+1: :+1: :+1:

Please, somebody can resume the Pinehead story ?
It’s a master of acuponcture ? :rolleyes:
Pilou

i presume it has something to do with a strong magnetic storm and the explosion in a nearby blacksmiths shop :smiley:

  • juju

Cwahl

Mr Pinhead looks nice :slight_smile:

Bring on the chatterer!

P.s I see you are in Sydney as I am - would like to talk / email to you sometime if you are able (?)

( watch out for Frank and that strange cube - the cube would aslo be an interesting one to try and make perhaps )

Cheery

adeblov
:smiley:

Hey Adeblov

Glad you like the pic. Yeah I’d looking to do a pic of The Chatterer sometime in the future.

If you want to chat, you can send me a private message. :slight_smile: