ZBrushCentral

Glauco Longhi`s Thread - Traditional and digital creatures / studies

very cool piece.

2 aliens designs and highpoly sculpts for an Italian Videoclip

Tempi Moderni-Rancore n DJ Myke
Alien_02.jpg

Something that I`m working on with my online students
10303754_695690823807469_3555124373837237996_n.jpg

More into next-gen stuff these days, so my latest model, inspired by the last of us un-used concepts
WIP
Hair cards and total tri count for the head - 35k
005.jpg008low.jpg009.jpg

This is something Ive developed to help me hand paint my characters ;) Ive been painting pretty much how I was used to paint silicone so it`s a lot of fun!!!

012.jpg

sweet Glauco, maybe give him a bit more scattering?

thanks Mag. I`m trying to achieve “the look” but still having a hard time, the realtime shaders x scale x lighting.

Really Impressive, i can’t wait to see it finish :slight_smile: .
Nice render in marmoset 2

thanks :wink:

A quick sketch to relax based on aPetar Meseldzija artwork
003.jpg002.jpg

Everything here looks great Glauco.

Great job!

this is awesome man, i might say that this sketch deserves to be finished :slight_smile:

Hey! Long time without posting here!
I`m now working fulltime at Naughty Dog and relocated from Brazil to Sta Monica/CA this past january.

So Ive been busy lately with work and freelance gigs (a lot of scan clean-up/detailing) but Im still doing some personal work, both traditional and digital. Cant wait to show what Ive been working on in Uncharted 4 as well :wink:

This was a big project I had in mind but ended up being just a cool study about many things like marvelous designer, maya mental ray and a bit of hard surface composition

001.jpg5.jpg5mr6.jpg

Bloodborne fan art statue I did in sculpey firm after beating the game!
bloodborne_002low.jpg

This is an torso anatomy study I did a few weeks ago at my lunch time. Ive being doing several anatomy studies lately, both in drawing and sculpture. Ill share them soon :wink:
11230582_903620979681118_9049653441233317723_n.jpg

This is an sketch I did based on a Kailin Hu concept - https://www.artstation.com/artwork/hecate-76ab2ce5-09c9-46ed-8704-7635b4c9ebc0
chick_finallow.jpg

My first of a series of traditional sculpting tutorials, available at gumroad - https://gumroad.com/l/ogFt
2222222.jpg
Some Scan Clean up / Detailing gigs


Maquette I did with my friend Raf Grassetti based on a Petar Meseldzija artwork.
Untitled-2.jpg
We recorded the process here - https://www.facebook.com/grassettiart/videos/vb.247157438641567/943293575694613/?type=2&theater

Im happy to announce that Ill be at Gnomon next week presenting about my career/traditional and digital sculpture. More info soon!
Cheers guys!

his work is incredible … I am a big fan…is a great incentive for brazucas = D

Dont know how I did not see this thread before! Everything here is amazing! I will defiantly check out your Gumroad tutorial.

wow awesome stuff!
congratz on the gnomon presentation :slight_smile:
I enjoyed watching the video with you and rafael! hope to see more stuff like that in the future! :slight_smile:

I have the Gumroad video and it’s excellent. Love having an experts insight into traditional sculpting.

Seriously amazing work! Love seeing the clay sculpture in there too! Really inspiring!

Thank you guys, appreciated :wink:
I had a lot of requests recently about my Zbrush setup and materials so I decided to share it as well.
Ill discuss it a bit during my Gnomon presentation next thursday too so feel free to join us there or live if you cant make it to LA :wink:

Go grab it at
https://gumroad.com/products/tZfyx

You can find the Gnomon presentation details here - https://www.gnomon.edu/community/events/sculpting-human-anatomy-from-clay-to-zbrush

gumroad-setup.jpg

THANK YOU !!!
Regrds Jacek