The Darklord Mech! Concept, Alex Palma.
Looking good Phil!
First and foremost, thank you for taking the time to put these thread together and sharing these artworks with all of us here!.
10 year anniversary? Congrats Jason!!! Talk about the ID team!!! All heavy hitters in my book and have been for quite sometime
Congrats to:
Jason Martin (Lead Character Artist at iD Software)
Emerson Tung
Jon Lane
Peter Beohme
Alex Palma
Emanuel Palalic
Hugo Martin
Brett Briley (and Kenneth Scott )
Phillip Bailey (Principal Artist at iD Software) Welcome to ZBrushCentral
Collin Geller
and the rest of the iD team!!!
Cheers!
Jaime
Posting on behalf of Peter Boehme.
HD renders can be found here:
https://www.artstation.com/peterboehme
Revenant! concept Alex Palma
Whiplash! concept, Alex Palma
Tyrant! concept, Emerson Tung
Armored Baron, concept Emerson Tung
An absolute feast for the eyes.
Thank you for taking the time to put all of this together. It’s a true mega-post!
WoW! Gorgeous visuals!
Jaime
oh hooooh oooh just having a blast watching this. great stuff!!!
Good work.
Wow, I could look at this post for hours! Thanks for sharing!!
Amazing work, thank you so much for sharing!
Thanks so much for sharing all this amazing work! I’ve been a fan of DOOM since the early PC days when it came on floppy disks. Glad to see the legacy alive and well with more beautiful artwork than ever!
Wow, thank you for sharing so much. So many cool characters in this post and it’s amazing that even all of the hard surface was done in ZBrush.
A tip of the hat to the team. Just amazing work.
Brilliant work. Love it, and really stoked how zbrush was used for so much of it. Congrats on a bitchin game.
Hi! Here is the Doom Slayer I worked on for DOOM Eternal.
The suit is modeled completely with Zmodeler with some booleans for small details.
Concept by Alex Palma.
Incredible work, guys!
Any chance of seeing the Titan, Maligog here?
Thanks for sharing.
This is the sort of stuff that keeps me motivated to keep getting better and better.
Amazing work!
Amazing!