Your work looks great! I especially love the horns. Any chance we could see your polyframe?
Thank you very much for your nice words and support!
MASTERSHOKHAN- Thanks man! I’ll try to take some snapshot from the high polypainted model soon.
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I love this character. I like the scrolls on his belt . . .well done!!
Wait a minute. You know Joe Mad? You lucky son of a …, I mean hey man great model :D.
I can’t wait to play this game. Well done on the character. He looks fantastic
hey diego!
wow, dude. really love all of these latest models i’ve seen from you.
very impressed.
maybe you already answered this, but did you also do the ingame model?
-r
DUDE this sculpt is UTTERLY awesome. I guess you are aiming for top row
I am glad you reposted this because I wanted to comment at the weekend but I was to in the zone.
Anyway AMAZING small_orange_diamond
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Great work Diego, this team is awesome:
Diego maia, Joe Mad, Han Randhawa and Gray Ginther.
Wowza…absolutely stunning work…
Great work Diego, i hope u get more jobs like that u really know how to do it !! Congratz man !
It’s funny, before the game screen loaded in and as the zsculpt image was loading, I said to myself… That looks like DarkSiders…heh, pretty cool. The game looks like fun and this looks like it was fun to make. Great job!
Fantastic work. Whats your polycount? billions!? haha, looks incredibly hi-rez.
This is brilliantly executed! I’v always been a a huge fan of Joe MAD’s work.
Great stuff!
sgrell- thanks man
brettSinclair- hahaha… yeah, I’m really lucky
rasmusW- i did the high poly, low poly and worked on the difuse, specular and normalmaps but the guys from vigil edited the maps for the final version.
scottleroc- Thank you very much man! I hope you’re righ hehe
Pixote_Mushi- Thanks my friend!!
AgentEnigma- Thank you!!!
Bsaber- thank you very much for you kind words man!
Teyon- yes it was and I’m sure the game will be even better!!
Aberrant- hehe actually the poly count was 13k
khalavi- Thanks man!
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again Diego ,so much inspiration from you!
Alex Oliver
Great work! Is that a Mickey Mouse ring he’s wearing on his index finger?
Stop lying! haha j/k was this 13K after decimation master? I am baffled at the fact that it looks so smooth, and is so low poly (for zbrush), would you mind sharing your base mesh? or was that zspheres?
I love this demon man!
Awesome work!
13k is amazing can you tell us what the ingame poly count for your model is. Wicked game I hope you guys show more of the work your doing with zbrush.
Awesome work Diego, as always!!