ZBrushCentral

Chun Li

wow this is really coming along! do you think you could mirror chun li with all
of her gear and show a pic of that? I feel like she should kick vega with the
heel of her foot. Heres an example, although chun li would have to be rotated
around a bit (i cant do that in photoshop LOL) Just an idea…

Attachments

example.jpg

Thank you ExtraDimensional and Thank you SadamHu I could mirror over the pose to make it a heel kick however how I have it now I believe would be the start of the kick and the body would be outstretched after the kick has landed.

oh wow I totally didnt see you attachment I rather like how you have that! I shall look into it a bit further

thats totally wicked, i love the whole action pose type thing.
you can see right between her legs with em out like that. :slight_smile: hehehe

imagine making a street fighter game just with zbrush animations and everything. who knows what zbrush 4 will let you do.

Very nice, your new pose is really better, it gives a very dynamic feeling, keep it up!

Thank you rouncer, You def can see right between her legs haha and that adds something else to the model, sure isn’t classiness though XD I’m not %100 on having Zbrush as animation but shrug still would be cool to see!

Glad you are liking it julien. Schools out today so now I have a bit more time to work on it. If I don’t get too sidetracked that is

I originally posted without the attachment, then I thought it would “illustrate”
my point better if I included a picture LOL!. You must have been typing out a
response as i was editing my post to include an image. I think it has a flow
this way and gives it a cool curve to the image But you wont have a shot of
the butt LOL! she will be facing the camera and the booty will not, tehe.

took a bit of a hiatus to do some logo designs and still have alot of drawings to do but it feels good to get back to some sculpting. [Zbrushcentral02.jpg](javascript:zb_insimg(‘198232’,‘Zbrushcentral02.jpg’,1,0))

have not posted much lately but I work on it very seldom however I STILL work on it!

[ChunLiWIP_7_26_10_TW.jpg](javascript:zb_insimg(‘205424’,‘ChunLiWIP_7_26_10_TW.jpg’,1,0))

man Vegas face is BROKEN looking… I’ll gotta make him look a bit more model-esque

[VegaWIP_7_26_10_TW.jpg](javascript:zb_insimg(‘205426’,‘VegaWIP_7_26_10_TW.jpg’,1,0))
[](javascript:zb_insimg(‘205426’,‘VegaWIP_7_26_10_TW.jpg’,1,0))

quite a few updates :smiley: slowly but surely its coming along! I changed up her proportions to give her a lil girlish look.

[

](javascript:zb_insimg(‘212295’,‘Zbrushcentral04.jpg’,1,0))

Very nice pose studies.
Looking forward to next stage :wink:

Great man! This is coming along really nicely, can’t wait to see it done!:+1:

Really nice poses. Did you start them with zspheres?

Thank you pigdog04, Ville, and umxprime! actually this is all started with base meshes created in Maya

sculpted a bit more for the hair and boots and played around with BPR… its not exactly easy to get the result you want :\

[Zbrushcentral05.jpg](javascript:zb_insimg(‘214067’,‘Zbrushcentral05.jpg’,1,0))

Amazing

A nice pose, but i recommend turning everything around a tad so you can see the emotions in her face too.

Oh hey Alex! Good to see you on here! and TLish man thank you! I was just displaying that pose because it shows the latest things I’ve been working on.

well I’m back to workin on this a bit though I need to massively work on chunlis forms… any thing you guys can point out would help a ton!

Attachments

Zbrushcentral06.jpg