ZBrushCentral

Book of Yasin

wait. this is not real???

skills!

dmitriy7365, Thank you very much.
ruhollah, Thanks a lot mate, means a lot to me :slight_smile:
farhadnojumi, Thanks a lot, sure, following are some WIP stuff :slight_smile:
Myselfsama, Thank you, I’m afraid I don’t currently have any decent renders from other angles, but I’m gonna do it nonetheless.
Dextermcspice, glad you liked it.
Rakan, Thanks a lot. :]
Rikk The Gaijin, Thanks mate, so glad you like it.
EricShawn, much appreciation dude.
lsportner, thank you very much for your attention :slight_smile:
Doug Jones, thanks a bunch.
fabsrn, thanks, not quite sure what you mean. All the fur was indeed done in ZBrush, but, when it comes to rendering it in another application you have to prepare it in a way that the other application understands it. Sure, you can just export all the fibermesh as polygons, but for a number of reasons that’s not wise to do, for instance, the hair shader would have no idea where the root and tip of the hair is and treating it like a normal mesh.
looprix, thanks dude :slight_smile:
mattj324, thank you!

Here are some WIP images regarding the workflow:

Great Work! Tiger is amazing!:+1:small_orange_diamond:+1:

Tiger looks amazing, so does the rest of your work. You have a very good eye for composition and “eye-candy factor”. Thank you for the inspiration.

Alexander

Supernatural Yassin,Dame shoma garm :smiley:

shak3r, Thanks a lot!
Alexander Kafoussias, I’m really glad it had that impression on you, thanks for the compliment

Thanks for share. great work :+1::wink:

Really amazing tiger. :+1:

Fantastic work, it is so realistic!

SaeidYaghani, farhadnojumi, Drakaran, McAllem, Thanks a lot guys .

wooh this is great… love the way you utilize fibermesh with Shave…
save’s much time for grooming… will be looking this thread for more inspiring artworks

that tiger and the hair face are just incredible!

Hello folks,

Often I find myself intrigued by the wonders of our nature, and so one of these wonders are eagles that are the symbol of freedom, power and transcendence.

Created this for the cover art of 3D Artist magazine issue 74.

Maya and XGen were used for the feathers, ZBrush for sculpting and creating feather models and Arnold for rendering. Rest of the tools used are Mari, Nuke and Photoshop.

Eye of Horizon.jpg

EoF_broad_resized.jpg

Thanks for watching,
Yasin

Attachments

Eye of Horizon.jpg

This is fantastic, I posted a question recently about creating feathers, and I got no responses, maybe your a god sent angel to help me with this task, could you give us a little insight into the process, that would help greatly.

The image is amazing!!!

Thanks a lot and sure! In fact the tutorial itself is specifically about creating feathers. Obviously there are many approaches for feather creation, however, the most efficient method is one that gets your job done as quickly as possible while giving you artistic freedom, so there is some sort of a balance between automation and art-directability. The automation is done with instancing, the examples are the upcoming ZBrush nanomesh/micromesh, XGen, Yeti and so on, however each of these tools grant you a nice set of artistic tools to get the desired look. Thus, first of all assess what type of quality you need to achieve and how much time you have, then based on that you can easily define your workflow.

The way I did this was that I created a set of 12 individual feathers in ZBrush using mostly curveMultiTube brush and then distributed those on the model using XGen. Again as I said this decision was made after assessing various factors for my needs. Note that for the curveMultiBrush you should decrease Curve Snap Distance as much as possible to easily draw out the feather without having them interfere with each other, when done, do a ZRemesh on it and you have a feather ready! Below you can see the eagle model itself and the individual feathers.

EoF_model.jpg

EoF_feathers.jpg

FC.jpg

Let me know if you had any question :slight_smile:

Great advice thank you so much, can you tell me how come you used curve tubes for the feathers and not fibermesh, what drove that decision?

Good question! It can totally be done with Fibermesh too, no problem at all, however, it may take a while aligning the strands accurately beside one another. I just wanted to have full control over the shape of the feathers so I decided to go with a full manual approach.

Thanks for the insight, I’m working on an eagle too, i’ll try it with fibermesh and see how well that comes out, clearly from your method, we can see… it works, I think i’ll try the alternative and see if that gives me such great results as yours. Awesome job.