ZBrushCentral

A Wolf in Sheep's Clothing

armband could use some gravity. Fall further down and be stopped by the hand.

I think the contra pose makes the arm look short, especially if you are dealing with a petite proportioned woman.
Can hardly find any contrapposto example with that arm down, and I suspect it is because the clavicle being up and the hip going down makes the arm look proportionally too small, so they angle the arm on that side… Aaaanyhow, nitpicking… Is a great model! Knuckles perhaps too big still in the hand.

wow really great !!! i like the clothing:laughing: - oh ya there is none;) :+1:small_orange_diamond:+1:

I really like her without all these piercing!:+1:

THX again for the comments! I made one last adjustment and brought the wrist band down.

Final HD render - http://www.kriskelly3d.com/portfolio/WolfinSheepsClothing_large.jpg

Nyx702 - You have no idea how long I spent working on that shirt, HAHA!’

stefanobernardi - The program I used to simulate the clothing takes blend shapes so I just exported out the T-Pose and the final pose and it blended them together. The clothing just draped over it all. Then I just brought it into ZBrush for clean up.

Moga - THX so much for point me to CGF! I’m definitely going to use that setup next! I didn’t know they made it for Maya.

daidda - Your obviously right about the band, that’s why I changed it. And yes, its hard to get the arm to look right with the shoulder up so high, but I guess that comes with the territory.