ZBrushCentral

3D Prints Cheap+Good (Free Print Game is ON P.3!)

Desmoda, the scarf on this print has come out really well considering it looks like quite a tricky part of the model to get the thickness just right to hold the shape, especially at the bottom where it kind of feathers away. These touches are extra special and really bring the character to life.

Looking forward to seeing more.
Respect to Kristijan for an awsome sculpt (nice work on the jeans)

Hi guys,

Great thread, so much info and its grown since last time I checked it.

One thing I’ve been wanting to know is, what if you wanted to make a vinyl toy with moving arms and legs?

Is there any method in ZBrush that allows you to cut a model up? add ball and socket joints or something similar? Would you have to plan all this first in Maya? Then with tolerances, if you plan to Zbrush your model, how do you know the fit will be the same in Z as it is in Maya? The smoothing algorithms aren’t exactly alike.

This may not be the right thread to ask this in, it probably applies more to production manufacturing, but I’m curious if anyone has tackled it yet?

Cheers for any feedback.

One solution would be to break up the whole model in a frozen hires state and rebuild the fit parts from there. That way you would just deal with real final geometry, and not with subd algorithms.

Sorry, out of the country doing some meetings right now. Generally you don’t have to model the articulated joints themselves because we typically won’t 3d print them. We model them in Pro-E and then CNC them out of ABS because 3d printed joints aren’t as durable or are lacking color (which needs to be embedded in the plastic… paint rubs off).

The actual fitting of the joints in joint holes is done by us right before print and also manually fitted by a toy sculptor after print is done if it needs additional tweaks to have that “pop right in” feeling.

The important thing is to leave space at the elbows and back of knees where the joints are gonna be. Also when the arm is bent fully, leaving enough space in the sculpt where the geometry won’t self-intersect.

I’m a little confused by your website and your offer here. Can I try to confirm what I think you’re saying.

If I model something in Zbrush (a humanoid figure), you’ll print it at around 200mm for a fixed price. I think I’m clear on that, but…

If I wanted to take the model, and finish it in say Magics, already cut into various pieces that I could assemble myself to complete, or use to create molds then you wont do that? Am I reading your website right?

Gordon

Yeah… the website hasn’t been touched for close to 2 years now. Right now pricing is based on size of your model. Not a flat price like it used to be~

We do all the chopping up for casting for you for free. So no real reason to do that magics stuff. Just grab a screenshot and draw some lines in photoshop where you want the cuts and we’ll make puttyless joints for you if possible.

Hmm… should update~

Here’s one that’s been sitting on my desk forever (months)~ Pretty cool. My coworkers tell me its Warhammer… but I haven’t actually played the game (yet). Zbrushed by Stefano Bernardi. Lol… dude… collect your stuff.

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Nice piece, and thanks for the info, but this I still have a question about this.

Please, new people, to save time, we only make production finished pieces (figures and statues) that can be collected (make just one) or go into mass production (make copies).

Does that mean you wouldn’t print of, and send me the individual pieces, only the assembled, completed, maquette?

We’ll make unpainted kit parts if you want. As long as its a sane amount. Like nothing more than a couple hundred copies.

Holy S***!!!

I need one of those

It would also be good to mention how big you can actually make, and provide unpainted pics as well as the finished painted ones.

I know many people are looking for a good hard copy source.

Omg,i find your Thread by the chance here ,and the qualiy of your prints and paint is amazing,looking forward for more updates of prints:D

I have been trying to email you (at ownage) regarding a figure I want to print.
My emails keep bouncing back…are you still taking orders? :slight_smile:

Hi, we’re on break until Feb 11th~ And there looks to be a pretty sizeable queue building up. :cry: But yah… I think (well… I hope) I fixed the email problem. So you can PM me here or email [email protected] if my personal email ain’t working.

Someone at pixologic was telling me the same thing the other day about the email. Weird! (sorry paul!).

hard to post stuff lately because most people have aspirations to make copies and sell. but here’s a cool one-off done by artist Toby Whiting. great sculpt!

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Are they still making prints? This thread is really old…

oh hey guys… yup we’re still kickin’ it! just figure that everyone knows how to contact us so let the website go a little. haha. need to get it back into shape! redesigning the entire thing!

should we start posting updates on this thread again? ok will try to! just hit me with a golf club if i forget. I’ll try to use this thread to highlight the work of you amazing artists. None of this would be possible without you guys! Will try to show off an industry print and a indie print to balance things out.

GOOOO ZB4R2. Amazing update, pixologic!

Here’s a piece I did for CG Artist Andrew Hickenbottom named Trixie. Was fun doing this pinup girl (we did a limited edition production for him) and he might still have a few left if u want one (http://andrewhickinbottom.blogspot.com/).
I think its 6 or 8 inches tall. I forget.

first picture is the render and second is a picture of a painted SLS/shapeways piece he did by himself, the third is a production piece we made:

cg ref


shapeways and handpaint he did himself (pretty awesome job tho!)
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final production piece (multiple copies)

wow… industry piece… which one. can only show pics of released items guys… but have hundreds to go through. lets start with a safe one. here’s a piece we did 2 years ago for Kloroform, Dreamworks that never got produced… 8 inches tall. dunno the artist =(.

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ok… trying to update once a monday. quickie update

indie print: this is a 1/6th scale topological reference model made by Blizzard Artist, Pior Oberson… he made a bunch of copies for his friends too. magnetic removable head and arms.

industry print: these are some 1/4th scale statues i made for ARH Studios (run by concept artist, trad sculptor, painter one man army Arahom Radjah). These 3d were sculpted by the Alex Pereira, an amazing 3d artist from Brazil! You can buy them from Sideshow Collectibles. Medusa pics were at SDCC 2011. Paint by Jim Rowell was pretty badass.

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ok im done. peace out

oops. i’m a little late this week. time really flies when u HAVE to post every week. no wonder people keep sketchbooks. it really keeps you on your toes.

i guess to make up for it… will post a little more than usual today. so lets make it a HULK SMASH post. done a ton of hulks over the last few years. here’s a couple of the better ones.

ok… indie… this is a RULK by avinash hedge. not exactly hulk but hulk related. this was way way back. back when i had no idea what i was doing paintwise. Wow before Dr Root even. That would put it more than 2 years back.

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industry print(s)…

planet hulk minibust for Randy. also a long time ago. 3d sculpted by Carlo Pagulayan wow… who seems to be a 2d comic artist in the phillipines. Didn’t realize that about him til I googled him just now.

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painted prototype by Dan Cope (danno). this thing is probably sold out =(. oh well.

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err… i painted one for fun that i keep on my desk to this day… its not as clean as Danno’s paint tho. haha hopefully Randy doesn’t mind. one of the perks of my job i guess.
i rarely paint anymore. it sucks. too busy putting out fires every day. =( Not implying anything about Obama by dressing him like that. just thought it was funny.

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Okay and another for being late~

A Savage Hulk, by Khurram Alavi… also for Bowen Designs… this one is gonna be pretty hawt once Danno paints it and it hits the stores. Hulks always move fast =P get one before u have to ebay =P

thanks for looking. go zbrush!

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ace stuff as usual!

just get that website sorted :smiley:

Hey squidzzz, thx dude. long time no talk~ yah im kinda of a tyrant when it comes to these design things so right now coding+designing the website design myself from the ground up. =( my pride is writing checks my ability and free time can’t cash.

quickie this week… obligations (haha don’t know how long I can keep this up… a lot of things are unreleased or other privacy concerns so can only post a few things).

industry print :small_orange_diamond: Left 4 Dead Tank :small_orange_diamond: Gaming Heads :small_orange_diamond: dunno the artist err… i guess there’s no reason plugging this one b/c its already sold out! hheh X-D gaming heads is awesome!

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This is a one-off paint i did for fun for them. i think this was like the fifth figure I painted fully by myself. lil’sister’s cyborg head being the first. grassetti’s hellboy being second. that hulk being third. dr root being fourth. i was kinda in love with this one. didn’t want to give it to the client. hahaha… wanted to keep it for myself. oh well. the production paint is different, truer to the real game colors i think. im actually red green colorblind so painting blue things is more my forte X-D. nowadays i just leave it to the pros here at the office.

AMAZING WORK!! will print mine when possible.